The Stickyman is a 2D racing game where players take on the role of Gugus, a Stickyman who must reach their owner's backpack before they leave for school.
This game was developped on Construct 3 in 4 months.
My Roles :
Project Manager : Scheduling organization, Brainstorming , Task Planning and ensuring communication within the team.
Lead Game Designer : Documentation, Gameplay Design, Brainstorming, Design 3Cs and RGD (Rational Game Design).
Level Designer : Level conception, Testing, and Documentation (Level Design).
UI Designer : Documentation (flowcharts, concept arts, iterations), menu. concepts.



