Wreaking Santa is a 2.5D Action-Shooter game where players embody a Santa Claus eager to seek revenge on other holidays. The player can shoot at anything that moves using a color-changing snowball cannon.
It's a project developed at ISART Digital with a team of 9 people over 3 months on UNITY.
Equipe :
Game Design, Level Design, Game Art, UI Design
Matis BORNET
Lena OGULLUK
Anthony SABATINI
Hugo VELOSO
Baptiste WISDORFF
Game Programming
Aran HIBLOT
Solène MENDES
Rémi SIERRA
Sound Design et Composition
Benoit LAURY-BRACHET